Shot Clock Operator
• Check equipment – holding, resets, buzzer
• Discuss calling procedure with Visuals Operator/Timer
During the Game:
• Beginning of the game: shot clock starts on possession.
• Beginning of all other quarters & extra time: shot clock starts as soon as it is touched by any player on court.
• On a throw-in, shot clock starts on touch by any player.
• If there is a change of possession which is a new control of the ball reset the shot clock to 24 seconds
• After the ball hits the ring attempting to score – reset, hold, wait for possession, then start.
• ‘Ball in/off the hand’ to reply to Chairperson if questioned about whether a shot will count
• Floor wipe (Referee stoppage – reset, Player request – hold, let ref decide)
• Injury (Offensive – hold, Defensive – reset)
• Hold (and check) on held ball
• Hold on double foul/special situations and if a team is in control of the ball no reset, if no team in control of the ball check possession arrow.
• If in doubt, hold, look at time displayed, check with Chairperson
• Say “Holding on …(number of seconds)” in every ‘hold’ situation
• Say “Shot clock finished” at end of quarter
• Count for end of each quarter (“8”, “5, 4, 3, 2, 1, 0”)
“8” – flick over from 8.0 to 7.9, etc
Communicate sub/time out requests
New Scoretable Rules – 24 Second v 14 Second Reset
Back Court | Front Court | |
Foot Violation | Reset to 24 | If on 14 or above – hold
If under 14 – reset to 14 |
Foul – Personal with no shots | Reset to 24 | If on 14 or above – hold
If under 14 – reset to 14 |
Foul – Person with shots | Reset to 24 | Reset to 24 |
Foul – Technical | Reset to 24 | Reset to 24 |
Foul – Unsportsmanlike | Reset to 24 | Reset to 24 |
Foul – Disqualifying | Reset to 24 | Reset to 24 |
Foul – double | Hold | Hold |
Deflection | Hold | Hold |
Out of bounds | Hold | Hold |
Player of offensive team injured | Hold | Hold |
Jump Ball Situation | Hold | Hold |
Cancellation of equal penalties against both teams (eg, tech foul for each team) | Hold | Hold |
Everyone:
Communication – ‘Sub Red please’, ‘Time out Blue’
If major bench eruption (fight), Two scoretable people to look right, Two scoretable people to look left. Record activities eg Red 9 entered court, Blue coach stopped players from entering court